Number 5 – Clan Skrittlespike
The first thing you’ll notice is their
large eyes and this is due to evolving to their environment. While the Skaven
are a subterranean like race, the Skaven of Clan Skrittlespike live so deep
underground that they have adapted to the lack of light. While they are great
for deep underground combat and ambushes, they are mostly useless on the
surface world, given that even the moonlight would be somewhat painful for them
see in. They are also easily frightened by load noises, so using them against a
force that uses gunpowder would just be useless (let alone the noise produced
by their own sides weapons).
Number 4 – Clan Crooktail
Located in the Northern Wastes, this Clan
is unique in that its members contain various mutations, so it's no surprise that the various conversion opportunities would make this Clan so much fun to put together. The Skaven race has
always been associated with the substance known as Warpstone (which is
basically the physical manifestation or raw chaos) and it’s been a major piece
of their society. Despite being very resilient, they are not immune to the
effects of unrefined raw Warpstone. As
such, the tunnels of Clan Crooktail are littered with raw Warpstone and tainted
by it’s magical residue. This has lead to the various mutations they possess,
which they attribute as blessings from the Great Horned Rat and lest face it,
who’s going to argue with a two-headed Skaven with an extra set of arms and a
deadly tail?
Number 3 – Clan Skurvy
The seafaring rodents of Clan Skurvy sail
rickety old ships that have been patched up and sail the coastlines looking for
ships to loot and plunder. So basically, they’re Pi-rats. Ha Ha Ha….
Really Guardian? That rodent-based joke
wasn’t humorous at all.
~Zargooran
….ahem, yes…..well, anyway. Despite having
a few main rivals, Clan Skurvy is still the primary fleet used by the Skaven
when it comes to travelling by sea or sea combat. Mutiny and backstabbing are
commonplace, more so then normal compared to the normal Clans and staying
Captain of a ship for more then a day is considered an achievement. Those that
do tend to earn fearsome reputations and usually can spot when a traitorous
underling is vying for their position easily. Injury is also commonplace and so
thing like peg legs, hooked hands and eye patches are the usual look amongst
them (though some can afforded more murderous parts crafted by Clan Skryre). This Clan makes for a nice themed Skaven force and would rely focus on creating themed conversions, colour schemes and bases, but it would look really good.
Number 2 – Clan Eshin
Having vanished heading East during the
Great Migration, Clan Eshin would return to serve the Council of Thirteen
during the first great Skaven civil war. What happened to them after they went
missing is only known to the Clan Eshin and they guard their secrets closely.
What is known is that during that time they mastered the art of stealth,
sabotage, murder, poisons and other techniques of martial arts and
assassination. Theirs is a reputation of fear and that alone keeps them in
power. They find their services are always in need as just about every Skaven
has some other Skaven they want dead. They are probably the most discipline
Clan too as they actually have strict rules on everything and to break just one
is instant death. Even their leader Nightlord Sneek has a sort of honour too
him, which seems to go against the usual Skaven style. Colour wise, they are very simple, yet very sinister looking.
Number 1 – Clan Skryre
Alright, you all saw this one coming.
Clan Skryre is by far my favourite Clan. They are the masters of
techno-sorcery, which is a fusion of science and magic, two opposites that
somehow are made to work together. The Clan is often accused by other races as
stealing designs and modifying them for their own use. This is partly true and
they have based many of their designs from captured enemy weapons. On the other
hand, you could also say that they have improved on designs of other races who
were too short-sighted to take their designs to the next level. They are also
not limited to simply advancing ‘borrowed’ designs and have made original
devices of their own. The Clan is probably the most technologically advanced
race on the planet, producing a number of advance devices. One such device is
the Farsqueeker, a long-range communication device (think of it as a medieval
version of Skype). Their weapons are also more powerful thanks to the use of
Warpstone, but it comes at a price. Yeah, these weapons tend to have a common
flaw of backfiring and blowing themselves (and their users) up. But hey,
nobodies perfect.
What-What? You no put Grey Seers on
here? What’s wrong with you? This is madness, I shall appeal this list. You
will know the wrath of the Grey Seers.
~Grey Seer Skratchnsniff
~Grey Seer Skratchnsniff
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