Monday, 12 September 2011

AoP 6th Day

Time is really short now. I've had to redesign a number of scenery bits just to complete it on time.
Behold, the steam pump device....thingy. Actually, this is half the complex size due to time restrains, and will be placed on the hill instead of near the toxic dump. Where it use to go is where the Jezzail platform go, and now will only hold 3 instead of the original 5. Have also did a black wash on the board, followed by Codex Grey drybrush, and then a 50/50 Grey/White mix drybrush. The wood was drybrushed with Graveyard Earth. The Toxic sludge is just greenstuff with half-beads for bubbles with paint brush bottoms pushed into the GS to create the popped bubble effect.
Both scenery pieces will be added and based thanks to some air dry clay.

AoP 5th Day

The camera flash doesn't do the board justice. Anyway, the board was givin a black undercoat, followed by a dark grey covering. The planks were also given a scorched brown coating. Time is very short and it doesn't look good as far as finishing it. I've had to re-base alot of models during dry times. This includes my slaves, doomwheel, rat swarms and globadiers. Also, scenery has only just been started.

AoP 4th Day

Time was short today, so I only managed to get most of the wooden planks down, but none the less productive. Started on toxic sewer n alter.

AoP 3rd Day

So, tracks were lade using the sticks and the rails were made from GW movement tray sides. It was also the time to start laying the river sand/slate. Lots of PVA glue (had to pop back to the shops cause was a bottle short). The globes were more interesting. Their bases were Berocca lids with the moister absorbing bit removed (I think that's what it is) with a marble placed in the hole.

AoP 2nd Day

Ok, so not much to update on the 2nd day as all it had was me smashing slate and cutting around 80-90 paddle pop/icy pole sticks. All I can say is you tend to get lots of blisters on your hands.

Friday, 26 August 2011

Space Marine Demo

So the Space Marine game demo came out a few days ago n so I had a go on my xbox. Results were varied. I mean, the graphics were brilliant and the sound was ok (what's with the orks sounding less orkish these days anyway?), weapons and controls I found odd. For starters, why give a grenade launcher when you have grenades (plus, isn't it a guardsmen weapon anyway). The play style reminds me somewhat like Gears of War, if you minus the actual ability to use cover n all that.

Overall, I don't know. Can't make a real assessment until it comes out and I can test it's multi-player, but with Gears 3 coming out soon, I don't feel that this game brings anything new except a franchised universe to play in. More importantly, will it be better then Fire Warrior (another 40k shooter in which you play a Tau fire warrior)?

Thursday, 25 August 2011

What do you mean no new updates?

My apologies for not updating much. It seems that with the ending of the winter season hear in Australia, I've been constantly struck down by one virus or another. There is a time and place for being sick and now is NOT the time. With just over 2 weeks until all my projects are due in, being unable to get out of bed (let alone pick up a paint brush) is not a good sign. I'm also forced to re-base some of my skaven in order to better match the board (assuming I can finish that too).