Below are links to my Creative idea articles. If you have a question or suggestion for one, feel free to share it:
Warhammer:
Part 1 - The Idea
Part 2 - Coming Soon
Character Creation:
Thoughts on Character Creation 1
Saturday, 30 June 2012
Creative Ideas - Warhammer
Part 1: The Idea
For those who have been around Warhammer long enough (I only started getting into it near the end of 2000) then things have changed alot. If your like me and did some research on the older books you may have noticed something, that as the years have gone on, the level of custom creativity has dropped. What do I mean by this, well lets try and give an example.
I'll start with an army that most should know, Warhammer 40k's Orks. The rule book seems straight forward enough, with characters like Wazdakka and Grotsnik giving some customizable options. Now looking at the previous army book I notice that Lootaz actually had the option to loot weapon options from other races (though I have nothing against the new Lootaz, whom I think are still just as good) and you could loot vehicles from other races too. This made it easier for Ork players to really create some rather twisted looking conversions. Now some will argue that you can still use those models with the new rules, but it's the idea that I'm talking about. Now lets go back even further and looking into it, we could not only customize vehicles, but we could customize characters even more with all sort of zany stuff.
Now I'm not trying to sound like a whiner (though reading this, I sort of do), but I loved alot of the customizable stuff that we've had over the years. Now talking to other people, it seems many have felt that the creative side of the hobby has taken a bit of a blow. There seems to be a real push to just purchase products rather then being creative with them and with the constant price hikes (seriously, I though finecast was suppose to be cheaper, because all those bubble holes certainly doesn't make them better then the metal ones). Even the line of sight rules in the 40k rulebook ment that most were trying to keep model size to a minimum, thus there was a drop in converting 'big' into models.
So ,now that I've gotten all the bitching out of the way, I plan to put up a few ideas on particular races that will hopefully give you ideas for some conversions.
Note: Sorry if I seemed to ramble on about it, but lately my creativity seems to hit road blocks coming up with good ideas for conversions. I want these articles to be about the creative aspect of the hobby while still being within the rules of the game (so you can have it both ways). Any complaints should be directed to Khorne, because he cares.
For those who have been around Warhammer long enough (I only started getting into it near the end of 2000) then things have changed alot. If your like me and did some research on the older books you may have noticed something, that as the years have gone on, the level of custom creativity has dropped. What do I mean by this, well lets try and give an example.
I'll start with an army that most should know, Warhammer 40k's Orks. The rule book seems straight forward enough, with characters like Wazdakka and Grotsnik giving some customizable options. Now looking at the previous army book I notice that Lootaz actually had the option to loot weapon options from other races (though I have nothing against the new Lootaz, whom I think are still just as good) and you could loot vehicles from other races too. This made it easier for Ork players to really create some rather twisted looking conversions. Now some will argue that you can still use those models with the new rules, but it's the idea that I'm talking about. Now lets go back even further and looking into it, we could not only customize vehicles, but we could customize characters even more with all sort of zany stuff.
Now I'm not trying to sound like a whiner (though reading this, I sort of do), but I loved alot of the customizable stuff that we've had over the years. Now talking to other people, it seems many have felt that the creative side of the hobby has taken a bit of a blow. There seems to be a real push to just purchase products rather then being creative with them and with the constant price hikes (seriously, I though finecast was suppose to be cheaper, because all those bubble holes certainly doesn't make them better then the metal ones). Even the line of sight rules in the 40k rulebook ment that most were trying to keep model size to a minimum, thus there was a drop in converting 'big' into models.
So ,now that I've gotten all the bitching out of the way, I plan to put up a few ideas on particular races that will hopefully give you ideas for some conversions.
Note: Sorry if I seemed to ramble on about it, but lately my creativity seems to hit road blocks coming up with good ideas for conversions. I want these articles to be about the creative aspect of the hobby while still being within the rules of the game (so you can have it both ways). Any complaints should be directed to Khorne, because he cares.
Projects update? You bet
Things have been slow....really slow with constant event's in my life and that of the flu. So here are a few shots of where things have been going:
The base part of the Celestial Hurricanum. Once I get this finished and put together things will being to speed up. You'll also notice from the picture that I am attempting to do the 'shiny metal' effect as shown on the box. Being my first attempt at it I hope it goes well and will put more shots of it up once I finish the effect.
Warlord WiP pics. About half way finished. I'm happy with the way the shields have come out, though I fill the Bretonnia one may need some touching up. So I think with the exception of the warlords skin, all base paint has been done. As said before, I will probably enter this one in Golden Demon this year, though with about a month or so left, I'm not sure if I'll have time to add anything else in.
The base part of the Celestial Hurricanum. Once I get this finished and put together things will being to speed up. You'll also notice from the picture that I am attempting to do the 'shiny metal' effect as shown on the box. Being my first attempt at it I hope it goes well and will put more shots of it up once I finish the effect.
Warlord WiP pics. About half way finished. I'm happy with the way the shields have come out, though I fill the Bretonnia one may need some touching up. So I think with the exception of the warlords skin, all base paint has been done. As said before, I will probably enter this one in Golden Demon this year, though with about a month or so left, I'm not sure if I'll have time to add anything else in.
Valkia the Bloody Short Review
What can I say about this book? It's the story of a young girl named Valkia, a chieftains daughter who (through a series of events) becomes the all powerful Daemon Princess of Khorne. Unlike the previous books that I have read (Wulfrik and Luthor Huss) this one is a straight forward timeline, so no flashbacks and no short event stories as this is the story of her rising to the top power of her tribe to becoming a daemon princess. Most of what is written in the Warriors of Chaos army book is represented in here, such as her spear and of course the shield bearing the head of the Slannesh daemon prince Locephax.
While it isn't what you would describe a very gripping story there is an attempt to focus on the women that is Valkia, who does indeed come off as being very aggressive and arrogant. I guess my only real disappointment is that for a book around Khorne's consort there aren't a huge amount of battles and the few they have are short or not very detailed for the bloody savagery associated with Khorne. There are of course a few duels in their fighting ring (including the one with the daemon prince) which are more detailed. Politics and the nature of the savage tribes are better understood in this as well, along with the treachery associated with trying to gain and maintain power. By the end you begin to understand some of the different emotional states between a daemon prince of Slannesh (Locephax) and Khorne (Valkia - after her accention).
Overall, if you are indeed wanting to know more about this character then this book is an interesting read, with focus on Valkia, the politics she goes through, her dreams and of course, her path to glory as Khorne's consort. Of course, if your just after lots of bloody battles, then you might not find this too thrilling (not till the end anyway).
While it isn't what you would describe a very gripping story there is an attempt to focus on the women that is Valkia, who does indeed come off as being very aggressive and arrogant. I guess my only real disappointment is that for a book around Khorne's consort there aren't a huge amount of battles and the few they have are short or not very detailed for the bloody savagery associated with Khorne. There are of course a few duels in their fighting ring (including the one with the daemon prince) which are more detailed. Politics and the nature of the savage tribes are better understood in this as well, along with the treachery associated with trying to gain and maintain power. By the end you begin to understand some of the different emotional states between a daemon prince of Slannesh (Locephax) and Khorne (Valkia - after her accention).
Overall, if you are indeed wanting to know more about this character then this book is an interesting read, with focus on Valkia, the politics she goes through, her dreams and of course, her path to glory as Khorne's consort. Of course, if your just after lots of bloody battles, then you might not find this too thrilling (not till the end anyway).
Thursday, 28 June 2012
Tuesday, 26 June 2012
The Flu
That's right, I got the flu and there's nothing I can do. It's put my projects on hold for about a week. Luckily, my Ebay order for Empire Battle Wizards arrived, so expect me to start working on a Grey Wizard and a Jade Wizard soon.
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