Tuesday, 27 February 2018

Death & My Death Faction - Second Thoughts

So this will probably be my final thought on this and I'll probably keep talking about my miniatures in the future more limited (unless I actually have photos). But anyway, looking at it a second time around, I wondered if I could look at what a better themed Death army would look like for me under the new Legions of Nagash rulebook and I think I've come up with a nice list (at least visual wise for me):

- Wight King with Baleful Tomb Blade (King Nicholas - General)
- Necromancer (Queen Judith)
- Vampire Lord (Lord Bartholomew)
- Vampire Lord (Lady Miranda)

- 30 Skeleton Warriors (spears)
- 30 Skeleton Warriors (spears)
- 5 Dire Wolves
- 20 Grave Guard (some say shields, some say greatblades. Still not sure what to pick).
- 4 Bat Swarms
- 4 Bat Swarms
- 1 Terrorgheist

(This brings the force to 1,990pts)

This works well with my Skeleton/Bat theme faction. I'm not too sure about the mud bases, but the feedback I receive is positive, so what I might do is mix in some stone slabs/ruins to add more flavour to it. I've also given names for each unit and have given each its own colour scheme so they all stand out from each other more among the rather drab bases. I would also use the Fenrisian Wolves from 40K as my Dire Wolves as they not only better suit the theme, but I feel they just look better over the rotting Dire Wolves of Fantasy. I would like better Bat Swarm models from GW, but then there are always negatives to that. I am still considering the model numbers in the ranks of Skeleton Warriors and Grave Guard to decide if I need to remove some to add Black Knights as they are a good offensive unit, but then having large block units with Heroes and Gravestones means I can heal them and keep the numbers high to hold enemies at bay. Still more though to be had on that.

Lore wise, I want this group to be free of Nagash's control and that the Skeletons do still have their own will and personalities, plus I want the Kingdom to be more friendly and noble, its rulers being good and just. I have a backstory in progress and have already relocated them to a distant part of the Realm of Ghur (Realm of Beasts). Here, their stone citadel guards over two clashing Realmgates. The first leads to the Realm of Shyish (Realm of Death) while the other leads to the Realm of Ghyran (Realm of Life). Both Realmgates are constantly bursting out energy, which are always conflicting with each other. Life grows and withers, one part of the fortress is cold and silent while the other has vines and flowers glowing with colour. Rain is a constant and the grounds surrounding the Citadel are thick with mud. The beasts of the land tend not to intrude on their land and the surrounding villages worship them as supernatural rulers, who emerge from the stronghold to battle the enemies that attack them. In return, the villages offer their blood in exchange for this protection (so as to keep Bartholomew and Miranda sustained), though this is done sparingly by the Vampires, who despise the Soulblight curse that was inflicted upon them. When not engaged in battles outside, the various warriors guard the Realmgates, for fear they maybe used to invade their home by those who wish them harm.

For the most part, I like where this is going, though if I'll ever get around to getting them is another matter entirely. As for the Allegiance, I am looking towards Legion of the Night as I feel it has the most theme going for it (well the name has anyway), but worse comes to worse, general Death can still work and leaves open the option to use Tomb Kings models (I imagine the Skeleton Archers man the walls, the Horse Archers patrol the area and the Tomb Scorpions possessed the tormented bodies of Nagash's Vampire minions, who are caught, drained, gutted and imprisoned in them to power the Scorpions who hide underground and emerge to attack those who trespass on the land near the Realmgates, both as a warning and a defense).

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