Thursday, 17 May 2012

Unicorn Arrives

Yep, the Unicorn model arrived. However, as I am using it as a Royal Unicorn in a Storm of Magic game, it counts as a Monstrous Beast. I felt the cavalry base that came with it didn't seem right. As such, I will mount it on a 40mm base, usually the size of things like Ogres and other three wound models.

I have also finish the Fulcrums base structure. Now the real detailing can begin.

Sunday, 13 May 2012

Army Challenge Part 2

Time for another short update on the army challenge. This one is about two of the four wizard options I have planned.

Albert Riccardo
A Gold Wizard, a caster of the Lore of Metal. Albert Riccardo is made from the body of the wizard lord that came with the Celestial Hurricanum, the wizard head and staff head from the Empire wizard kit and an Iron Hawk familiar. The hand arm is actually the one that held the orb with the hand from the outstretched arm part.

As you can see, I'm not really a 'yellow' person, and have had alot of trouble painting robes for this guy. Worse is that there is no actual guide to paint a Gold Wizard anywhere on the net. I'm still not happy with the way this paint scheme came out but I don't really want to touch him up anymore for fear of stuffing it up further.

Herbert Von Scryder
Good old Von Scryder. The crazy Celestial Wizard (Lore of the Heavens) was an old model of mine who needed a good re-basing (wasn't going to risk a touch up of paint). To give him a bit more flair, he now travels the battlefield on a magical nebular cloud, which is made entirely of Green Stuff. As the theme is with all my Empire Wizards, he has been given a familiar. Being a little unhinged, I have gifted him with a Star Spangled Scarab.



Saturday, 12 May 2012

Project Plans and Ideas

First up, my life's been a mess lately and has stuffed up the planned projects for Golden Demon, however I will try to get some entries for it done in the near future.

With that done, here is the current list of projects I am doing or have planned to do:

Warhammer:
-Empire Halberdiers detachment
-Empire Swordman unit
-Empire Witch Hunter
-Empire Celestial Hurricanum
-Empire Jade Wizard
-Empire Grey Wizard
-Storm of Magic Royal Unicorn (based on my MLP OC - more on that later)
-Storm of Magic Rhinox
-Skaven Warlord on Rat-Ogre Bonebreaker
-Chaos Lord of Tzeentch on Daemonic Steed
-Chaos Herald of Tzeentch

Warhammer 40k:
-Freebooter Ork Warboss
-Dark Eldar Cronos Parasite Engine

So yeah, that's it. Admittedly, I'm not to worried about the Herald or the Parasite Engine as they aren't really important. Yet I feel something is missing. As such, if anyone has any ideas of projects they would like to see, then please feel free to suggest them.

Arcane Fulcrum Challenge Update

So I spent the morning in bed (somehow twisted my neck while I was sleeping) and didn't get much done this morning. When I finally did, it seems my plans for this Fulcrum were going to prove harder to construct then I thought and it was only after speaking with my brother this arvo that a new option was opened.

Apparently I completely forgot about Vordicon, my Tzeentch Chaos Warrior Sorceror. My Bro said I should use him instead of my Skaven one (he refers to my bad run of losses, given that the only group I've ever beaten was Brettonia). I then realized I could construct a new Fulcrum from modeling clay, a chaos one with tentacles, eyes and gaping maws all over. The more I thought about it, the more I liked this idea for a Fulcrum.

Of course, if I could complete most of the Celestial Hurricanum, I could technically use it with a Celestial Wizard Lord, but regardless of who I choose, I think I will stick to this Arcane Fulcrum Idea.

Thursday, 10 May 2012

Dead Winter Short Review

Dead Winter by C.L.Werner, is the first book placing the events of the Black Plague. As described in the Skaven timeline the plague was created by Clan Pestilens who unleashed it on the Empire with devastating results. This book plays out the crumbling of the Empire and the rising of Poxmaster Puskab. Most of the Skaven section revolves around Puskab, while the rest of the events take place in four places in the Empire.

While it's all fine and well to show the devastation forming in the various regions of the Empire, I feel it may have been spread a bit too thin as at times I found it hard to image these effects (such as the rapidly dwindling population of Nuln) and some characters probably needed some better descriptions. That said, the Skaven parts seemed most appropriate (I loved the description of the Warpmaster Sythar Doom) and the events in Altdorf really bring the downfall of the Empire into effect, right up to the end of the book. Some of the best characters to hate I found in this book and I did enjoy reading it.

I'm hoping the next one gets the ball rolling with the Skaven actually invading the Empire.

Wednesday, 9 May 2012

Arcane Fulcrum Challenge

In just a few short weeks our local GW store is having a M&M challenge (Monsters & Magic) and as such they are asking people to bring monsters and wizards on fulcrums. Now as such, I don't really have any monsters (and I don't think my Celestial Hurricanum will be ready in time for use) so that leaves my just wizards.

The only real characters I can use is a Celestial Wizard Lord, Vampire Lord or Skith (aka Ikit Claw). Given that I don't have a fulcrum to use and I need to build one, the Wizard I'll use will be Skaven. This means I have but a short time to construct one from left over bits...........time to get those Skavenslaves back on the job.

Army Challenge List

So here is my 750pt list for the Army Challenge:

HeroesBattle Wizard – 100pts
               -Level 2 Wizard

           - Witch Hunter – 75pts
               - Gambler’s Armour, Dragonbane Gem

CoreSwordsmen (19) – 163pts
           - Full Command
               -Detachment: Halberdiers (10) – 60pts
                              seem
          -Handgunners (10) – 100pts
              -Marksman

SpecialGreat Cannon – 120pts

RareCelestial Hurricanum – 130pts

                               Total – 748pts



So, there are probably a few questions to ask when looking at this list. The first is probably how the hell is this list going to survive a full Khorne Deamon list? and Why is there a Witch Hunter in a magic army?

I like Witch Hunters too. Mathius Thulmann is one of my favorite Warhammer characters (well, non-Skaven ones atleast). I tooled my Hunter up enough in hopes he might stand a chance. Particularly since Skulltakers attacks a flaming, the Dragonbane Gem should help my Hunter (along with his own rules) deal with that terror.....the other option is just to give him a 6+ Ward save vs the other deamons. Note that the ward save talisman and the ward vs flaming attacks help cost the same points. If anyone has any good ideas for replacing the Gambler's Armour (item must be the same points cost), then please suggest it as it seems I may need every bit of help against the legions of Khorne.