As you can see, I really lacked a bunch of terrain. I also lack a game mat, though I just learned that the local newsagents is starting to sell miniatures and stuff and it just so happens that they will be selling appropriate size game mats for Malifaux. As for terrain, still going to need to get a lot more, but my brothers terrain did help here. That, and as you can also see, most of it still needs to be painted (hell, the 40K ruins still have the old paint from when we first got it.
For this game we were using 25 soulstone limit with myself playing Gremlins and my brother playing Ten Thunders. Since he doesn't have a crew box for himself yet, he was using my Jacob Lynch crew. As you may noticed from the set up shop, I haven't had a chance to paint them up, so it's just another thing to do on my long list of things to do.
Gremlins
Ten Thunders
So the deployment was Standard and the strategy was Reckoning. The schemes that were available to us were the standard A Line in the Sand with the other four were Protect Territory, Bodyguard, Power Ritual and Spring the Trap. I choose Bodyguard and Protect Territory while my brother chose Bodyguard and A Line in the Sand. My bodyguard was on Rami while my brothers was on one of the Illuminated from the group of two in the ruins.
Set up for us was fairly standard, with two Illuminated hiding in the ruins, Hungering Darkness near the burnt out ruins and an Illuminated and the Effigy in the dead forest. Francois and a Bayou Gremlin hind behind a large bolder, Rami and the Bushwhacker behind the building and Raphael near the bushes.
Turn 1
We moved up. Seriously, that's all that happened this turn. Actually, this was the start of my first downfall as I moved Rami up and had the Bushwhacker just in front of him.Turn 2
Mr Darkness assaults Raphael (Raph fails his TN when he tried to assault back), The Shadow Effigy attacks the Bushwhacker and the Illuminated that was with him assaulted Rami. Rami dies, so I failed bodyguard and the feeling of stupidity flows strongly through me. Both the remaining Illuminated move up to the large rock and both drop scheme markers.Turn 3
Shadow Effigy deals another point of damage, but then chooses to use his special ability on his Illuminated buddy, before the bushwhacker kills him. Then that so-called buddy comes in, but fails to kill him. However, this turn ending means a scheme marker it dropped. One Illuminated charges Francois and badly wounds him, with Francois striking back and killing him and thus, ends any VP's from my brothers Bodyguard. The other Illuminated moves and drops another scheme marker while my Bayou Gremlin moves in and drops his own. Both Raph (who is still failing to attack) and Darkness (doing barely any damage) just seem to stand there and play slaps with each other.Turn 4
So Mr 'I'm so good at dropping scheme markers' Illuminated straight up range kills my Bayou Gremlin. Illuminated failed to kill the Bushwhacker and Francios fails to shoot the Illuminated. Again Raph just seems to keep failing to hit Darkness and Darkness is still doing minimum damage back.Turn 5
Simply put, it is the exact same as turn four, nothing to note actually happened and with that, the game ended.Aftermath
And so the game ends with a 2-1 win to my brother. This game took close to 2+ hours to play so excuse me if this report is a little underwhelming. Having this being our first game, we were spending more time consulting the rules compared to paying attention to every detail in the game. That said, we had a bunch of fun, though I feel I made too many mistakes (considering I've spent at least a month looking at rules and watching videos).We both learned that our hands had terrible cards for cheating and we barely made use of our soulstones. I should have given bodyguard to Raphael or maybe should have kept the best range guy at, you know, range instead of moving him to where melee characters could reach him. I also misunderstood one of my schemes so I stuffed that up too.
Overall, it was a good first game. This means that we'll be able to play faster in the future, which will give me more time to figure out how to get the best camera shots. Problem is, is that the owner of the unit I live in (I board, too bloody expensive to live by yourself) has taken a number of weeks off work to play Forza 6, so working on photos or even a video just isn't going to work too well. Still, my brother is now looking at the various crews and models to look at building up his Ten Thunders in the future and the plan is to try to play a game once a week or fortnight at the latest and hopefully I'll get some better terrain or even a new mat to help make these more visually pleasing.
Well see.
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